Online portfolio and print on demand catalogs for Graphic Design and Animation graduates from the Department of Design 2012. On this page you will find our conference presentations, and by hovering over the menu groups on the left you can read contextual documents. You are welcome to attend our Grad Show, opening on 29 November 2012 at 6pm, and daily from 30 November to 6 December 9.30am – 4pm.
A project to explore motion graphics visual story telling creating a narrative set in a history that never was, using a traditional narrative structure blended with methods gained from interactive gaming mediums.
My intent is to develop an ananimation through the creation of 3dmodels and pattern and subsequent manipulation utilizing post production effects with modernized traditional treatments that evoke a world inspired by the impressionist and the baroque ascetic.
My interest in this field came about due to my enjoyment of films, cartoons and computer games, and how these moving images became an escape into a different reality, where the representation of people and places became real, for that short amount of time.
This narrative will be experienced within a steam punk narrative inspired by the machines, fashion and language of the 1890’s, a stylized world as it responds to dream landscapes people and their perceived mythology.
My interest in Steampunk/gas lamp fantasy is from visits to sites and places and experienced the devices and machines that were created using the style and tools of the time and how others have envisioned this alternative past, the chunkiness yet ornamentation and use of real and imagined constructs.
Story telling has changed and adapted to new mediums, as shown by the popularity of electronic based games, this has changed the way in which an audience relates to a character that inhibit a narrative, becoming not a voyeur but participant, while this project is not at this stage an interactive format, it is my intent to create a closed story within a possible world.
This project has created interesting problems to overcome, testing of my known skill sets and the development of new techniques and approaches yet has been fundamentally rewarding, reinforcing my passion for this field of design its blending of different mediums to create a semblance of life and how it’s influenced by the greater field of visual design both motion, still and interactive.